10-4: Farside Fjord - Tactical Guide
- Level 1-1
- Level 1-2
- Level 1-3
- Level 1-4
- Level 2-1
- Level 2-2
- Level 2-3
- Level 2-4
- Level 2-5
- Level 3-1
- Level 3-2
- Level 3-3
- Level 3-4
- Level 3-5
- Level 4-1
- Level 4-2
- Level 4-3
- Level 4-4
- Level 4-5
- Level 5-1
- Level 5-2
- Level 5-3
- Level 5-4
- Level 5-5
- Level 6-1
- Level 6-2
- Level 6-3
- Level 6-4
- Level 6-5
- Level 7-1
- Level 7-2
- Level 7-3
- Level 7-4
- Level 7-5
- Level 7-6
- Level 8-1
- Level 8-2
- Level 8-3
- Level 8-4
- Level 8-5
- Level 8-6
- Level 9-1
- Level 9-2
- Level 9-3
- Level 9-4
- Level 9-5
- Level 9-6
- Level 10-1
- Level 10-2
- Level 10-3
- Level 10-4
- Level 10-5
- Level 10-6
- Level 11-1
- Level 12-1
- Level 12-2
- Level 12-3
- Level 12-4
- Level 12-5
- Level 12-6
- Level 12-7
- Level 12-8
- Level 12-9
Except for expeditions and quests, you also need to take care of the cooking. Because the attraction of new Pokemon to your Base Camp is an essential part of the game.
Tip 1 from Pokemon Quest walkthrough guide: Convert extra Power Stones into ingredients for cooking by recycling them.
With four waves of enemies to pass, this stage differs a little from the previous. But, of course, there will be a new boss waiting for your team at the final stage.
This would be again a Water-type Pokemon. Kingler which evolves from Krabby resembles a big crab. It has a strong shell covering its body, a red upper-half of body and a light lower-half. Kingler recognizable feature is its hypertrophied claws. One of its claw is too huge and heavy and makes Kingler tired fast.
As you already know, Water-type Pokemon are the most vulnerable against Grass and Electric types of moves. So use them to beat Kingler as well.
Tip 2 from Pokemon Quest walkthrough guide: The Jolteon Cusheon increases the drop rate of yellow ingredients.