2-1: Gloomy Grove - Tactical Guide
- Level 1-1
- Level 1-2
- Level 1-3
- Level 1-4
- Level 2-1
- Level 2-2
- Level 2-3
- Level 2-4
- Level 2-5
- Level 3-1
- Level 3-2
- Level 3-3
- Level 3-4
- Level 3-5
- Level 4-1
- Level 4-2
- Level 4-3
- Level 4-4
- Level 4-5
- Level 5-1
- Level 5-2
- Level 5-3
- Level 5-4
- Level 5-5
- Level 6-1
- Level 6-2
- Level 6-3
- Level 6-4
- Level 6-5
- Level 7-1
- Level 7-2
- Level 7-3
- Level 7-4
- Level 7-5
- Level 7-6
- Level 8-1
- Level 8-2
- Level 8-3
- Level 8-4
- Level 8-5
- Level 8-6
- Level 9-1
- Level 9-2
- Level 9-3
- Level 9-4
- Level 9-5
- Level 9-6
- Level 10-1
- Level 10-2
- Level 10-3
- Level 10-4
- Level 10-5
- Level 10-6
- Level 11-1
- Level 12-1
- Level 12-2
- Level 12-3
- Level 12-4
- Level 12-5
- Level 12-6
- Level 12-7
- Level 12-8
- Level 12-9
You are again on the expedition in a new area to explore. A few wild Pokemon will emerge with the first wave. Your team of three Pokemon will beat their attack off with no apparent effort.
On the second wave, there would be more wild Pokemon, so pay attention to your Team Strength before starting a fight.
Tip 1 from Pokemon Quest leveling guide: If you use the move that is the same type as the Pokemon using it, the movement will deal slightly more damage.
The third and final wave on Gloomy Grove 2-1 prepared a severe fight for your Pokemon team. When you get a strong-looking Pokemon alert, Gloom appears. It is a dual-type Grass/Poison Pokemon with rudimentary hands and feet. Gloom gives off an extremely unpleasant smell. He is weak to Flying, Fire, Psychic, and Ice. Gloom can cause critical damage to anyone on your team, so your Pokemon will need time to recover.
Tip 2 from Pokemon Quest leveling guide: You can check the effects of the decorations you’ve got as loot in the Poke Mart.